How many weaknesses does celebi have
TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM49 Echoed Voice 40 15 -- The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. TM53 Energy Ball 90 10 10 The user draws power from nature and fires it at the target. TM56 Fling?? Its power and effects depend on the item. TM57 Charge Beam 50 90 10 70 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp.
TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy.
It can also be used to illuminate caves. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target. It causes paralysis if it hits.
TM75 Swords Dance -- -- 20 -- A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. TM77 Psych Up -- -- 10 -- The user hypnotizes itself into copying any stat change made by the target.
TM85 Dream Eater 15 -- The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. TM86 Grass Knot?? The heavier the target, the greater the damage. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy. Its added effects vary depending on the user's environment.
TM96 Nature Power -- -- 20 -- An attack that makes use of nature's power. Its effects vary depending on the user's environment. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate.
This lowers the target's Sp. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees. Giga Drain 75 10 -- A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. Helping Hand -- -- 20 -- The user assists an ally by boosting the power of its attack. Last Resort 5 -- This move can be used only after the user has used all the other moves it knows in the battle.
Magic Coat -- -- 15 -- A barrier reflects back to the target moves like Leech Seed and moves that damage status. Seed Bomb 80 15 -- The user slams a barrage of hard-shelled seeds down on the target from above. Shock Wave 60 -- 20 -- The user strikes the target with a quick jolt of electricity.
This attack cannot be evaded. Signal Beam 75 15 10 The user attacks with a sinister beam of light. It may also confuse the target. Skill Swap -- -- 10 -- The user employs its psychic power to exchange Abilities with the target. Snore 50 15 30 An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock -- -- 20 -- The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. Synthesis -- -- 5 -- The user restores its own HP. The amount of HP regained varies with the weather. Trick -- 10 -- The user catches the target off guard and swaps its held item with its own. Uproar 90 10 -- The user attacks in an uproar for three turns.
Over that time, no one can fall asleep. Water Pulse 60 20 20 The user attacks the target with a pulsing blast of water.
Def stats are swapped for five turns. Worry Seed -- 10 -- A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Zen Headbutt 80 90 15 20 The user focuses its willpower to its head and attacks the target. It may also make the target flinch. It may also raise all the user's stats.
It fails if the target is not readying an attack, however. This attack never misses. It also damages the user by a fairly large amount, however. Mud-slap 20 10 Move Tutor - Emerald The user hurls mud in the target's face to inflict damage and lower its accuracy. Swift 60 -- 20 -- Move Tutor - Emerald Star-shaped rays are shot at the opposing team. Attack Sp.
Abilities : Natural Cure. It has the power to travel across time, but it is said to appear only in peaceful times. A seed is planted on the target. The target is hit by a weak telekinetic force. Restoring its own cells, the user restores its own HP by half of its max HP.
The user creates a protective field that prevents status problems for five turns. The user scatters curious leaves that chase the target. The user attacks with a prehistoric power. The user draws power to attack by using its held Berry. For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. Two turns after this move is used, a hunk of psychic energy attacks the target.
The user faints. The user whips up a storm of leaves around the target. The user quietly focuses its mind and calms its spirit to raise its Sp. A move that leaves the target badly poisoned. The user intensifies the sun for five turns, powering up Fire-type moves. The target is attacked with a powerful beam. A wondrous wall of light is put up to suppress damage from special attacks for five turns. It enables the user to evade all attacks. The user summons a heavy rain that falls for five turns, powering up Water-type moves.
A full-power attack that grows more powerful the less the user likes its Trainer. A two-turn attack. A full-power attack that grows more powerful the more the user likes its Trainer.
The target is hit by a strong telekinetic force. It also may be based on a fairy , dryad , or kodama , mixed with a plant bulb. Page actions Article Discussion View source History. Please remember to follow the manual of style and code of conduct at all times.
For a specific instance of this species, see Celebi disambiguation. Spoiler warning: this article may contain major plot or ending details. Attack :. Defense :. Atk :. Def :. Speed :. For other sprites and images, please see Celebi images on the Bulbagarden Archives. Super Smash Bros. Navigation menu Personal tools Create account Log in. This article is about the species. Images on the Bulbagarden Archives.
Type Psychic. Ability Natural Cure. Cacophony Hidden Ability. Gender ratio Gender unknown. Catch rate 45 Breeding Egg Group Undiscovered.
Hatch time - steps Egg not obtainable. Height 2'00". Weight Mega Stone [[ ]]. Base experience yield 64 Gen. Leveling rate Medium Slow. EV yield Total: 3. Base friendship Celebi wanders across time as guardian of the forest. Wherever it appears, trees and grass flourish. Generation II. Grass and trees flourish in the forests in which it has appeared.
When Celebi disappears deep in a forest, it is said to leave behind an egg it brought from the future. Revered as a guardian of the forest, Celebi appears wherever beautiful forests exist. Generation III.
It is thought that so long as Celebi appears, a bright and shining future awaits us. When Celebi disappears deep in the forest, it is said to leave behind an egg it brought from the future. Generation IV. Diamond It has the power to travel across time, but it is said to appear only in peaceful times. Generation V.
Black It has the power to travel across time, but it is said to appear only in peaceful times. It has the power to travel across time, but it is said to appear only in peaceful times. Generation VI. Generation VII. Generation VIII. Records describing it as a forest deity can be found from many different eras.
It bolsters grass and trees with its own strength, and it can heal wounds, too. Gold Silver Trade , Event. Ruby Sapphire Trade , Event. Trade , Event. Diamond Pearl Event. X Y Event. Sun Moon Event. Channel Springleaf Field. Random Agent Cards, Mr. Who's Den. Purity Forest 99F. Lyra Forest Event mission 2. Wonder Mail code. Mystifying Forest 10F. Vien Forest after completing all 59 Ranger Quests.
Cocona Village , Rand's House. Battle Trozei Island of Haste: Stage 1. Event: Celebi Enters! Elsewhere Forest Post-credits. Nintendo Space World Celebi. Shogakukan Annual Event Celebi. World Hobby Fair Celebi. Celebi Sweepstakes Celebi. Nintendo Power Celebi. Celebi Tour Celebi. Westfield Shopping Centre Celebi. Gotta Catch 'Em All Station!
December 21 to 27, June 29 to July 4, October 11 to 17, November 22 to 28, March 7 to 13, Sweden Celebi Tour Celebi. Journey Across America Celebi. Mitsurin Celebi.
Cinema Celebi. Winter Celebi. Ilex Forest Celebi. Sw Sh. Jungle Celebi. Korean Jungle Celebi. Worldwide Jungle Celebi. Ageto Celebi. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature. Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Heal Bell.
Magical Leaf. Baton Pass. Ancient Power. Life Dew. Leech Seed. Future Sight. Healing Wish. Leaf Storm. Perish Song. Bold indicates a move that gets STAB when used by Celebi Italic indicates a move that gets STAB only when used by an evolution of Celebi Click on the generation numbers at the top to see level-up moves from other generations.
TM Move Type Cat. PP TM Hyper Beam. Giga Impact. Solar Beam.
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