How do you play palace the card game




















Play until your hand runs out. When you can no longer draw, you rely solely on your hand. Keep playing out of it until there are no cards left in your hand. If you can't play, you still have to pick up the discard pile and put it in your hand. Remember, you have to play a card if you can. Move to your face-up cards when you run out of cards in your hand. When it's your turn and you don't have a hand, play one card from your face-up cards. If you have multiple cards of the same rank, such as 2 jacks, you can play them both at the same time.

Once you pick up a pile, you must play all of those before playing from your cards on the table. Play your face-down cards to finish the game. When it's your turn and you've played all your face-up cards, pick a card that's face-down on the table.

Don't look at it to choose. Simply flip it over. If it plays on the current card by being equal or higher, you can play it. If not, you must pick up the discard pile. If you pick up the discard pile, you must play those before continuing to play your face-down cards.

Play all of your cards first to win. You must play all your face-up and face-down cards to win the game. The first person to do so ends the game. The game can continue after the first person is out, but it's more fun to start another game instead. The burn pile is the pile of cards that are removed from the game once a clear card 10 is played. That entire pile is taken out of the game. Not Helpful 9 Helpful The order does not matter.

As long as the card you're playing is higher then the one you're playing it on, it is a legal play. Not Helpful 7 Helpful An ace to match it; a 2 to reset; a 10 to clear the pile; or three more aces to clear the pile.

Not Helpful 11 Helpful If there are still cards in the pile but I have a 2,10,10 in my hand, do I use one of my 3 flipped-up cards first, or do I have to pick up 3 cards then place one of them? You cannot use your flipped up cards until the entire pile is depleted. You play your 2, then draw a card. Not Helpful 6 Helpful Yes, as long as you play a card on your turn or pick up the discard. You can't skip your turn. An ace would not be on top of the burn pile unless 4 of them are played at one time.

If this happens, you still remove the pile and continue play, but now without any aces. Not Helpful 8 Helpful You win! If playing a with more than two people, the next person in line inherits your clear or reset.

Not Helpful 5 Helpful 8. One if you are a beginner. When you feel more comfortable after a few games, use more. Palace is usually played with people, but you could play with more.

Not Helpful 2 Helpful Some people count 7 as a wild card, so it can be used in every way a 2 can. Not Helpful 0 Helpful 6. Include your email address to get a message when this question is answered. By using this service, some information may be shared with YouTube. In the setup, choose your highest cards to place face-up, along with 2s and 10s.

Helpful 5 Not Helpful 0. The Deal Deal three cards face down to each player. Deal six cards to each player face down. Players may look at these cards in their hand. Place the remaining cards face down in the center of the table to form the Draw pile. The Play The first player turns over the top card of the Draw pile to form the Discard pile. This turned over card is called the Start card. The next player can play any card from their hand. Play continues around the table until the Draw pile is depleted.

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Ship, Captain, and Crew. Going to Boston. A player can play out of turn to complete a four-of-a-kind. The player that completes the four-of-a-kind will start the new discard pile. If a player is forced to pick up the pile while playing the face up cards, or playing the face down cards, the cards picked up will have to be played before returning to playing face up cards, or face down cards.

Gather Together Games. Cart 0. Home Tutorials About Shop. How To Play Palace. Palace Tutorial. Needed 52 card deck, two to five players Card Rank Highest to lowest - Ace, King, Queen, Jack, 9, 8, 7, 6, 5, 4, 3 Special Cards 2 - resets the discard pile; 10 - clears the discard pile Deal Each player is dealt three cards face down, and then three cards face up on top of the three cards face down.

Objective The object of the game is not to be the last player with cards. This is called "burn the pack". When this occurs all the cards that currently make up the pick-up pile are set aside and discarded, not to be used again during the current hand.

The same player may then start a new pick-up pile with a card of cards of his choice. Completing a Four: If a player completes a four of a kind on his turn, by playing enough cards to the pick-up pile such that there are four cards currently on top of the pile of the exact same rank, this also "burns the pack".

The entire pick-up pile is removed and the player who completed the four of a kind begins a new pick-up pile with a play of his choice. Tens: A player, on his turn, may play a Ten at any time. This also has the effect to "burn the pack", removing the current pick-up pile from play of the current hand.

The player who played the ten may then start a new pick-up pile with a play of their choice. Redraws: If a player, after playing one or more cards to the pick-up pile, when drawing, obtains cards of the same rank as the card he just played, he may immediately also add these to the pick-up pile, if he can play them before the next player has yet made his own play to the pick up pile. Twos: A Two may always be played to the pick-up pile by a player on his turn. This then resets the pile, which allows the next player in turn to make any play on top of the two.

Once a player completely runs out of cards from his hand and his cards on the table , he is considered one of the game winners and drops out of the game. The game then continues until all players but one are completely out of cards, with that last player being declared the loser of the game. The loser is usually required to take the role of the dealer on the next game.

Additional Special Cards : One of the most common variants used with this game is changing the behavior of the currently used wild cards or giving special attributes to other cards in the deck. The most popular of these changes are as follows: Restricted Tens: When this variant rule is used, a Ten can only be played when the last play was a nine or lower a ten would have already cleared the pick-up pile. The ten still retains it's special capability to "burn the deck" and allows the player who legally plays it to take another turn.

Out of Turn Fours: In this variant, if a player is able to complete a four of a kind started by any other player he may immediately play these cards even out of turn to the pick-up pile to complete the four of a kind. This immediately "burns the deck" and allows the player completing the four of a kind to start another pick-up pile. The turn then resumes with the next player after the player who completed the four of a kind.

Transparent Sevens: When playing with this variant, one or more sevens may be played on any other card on the pick-up pile. The effect of the seven is that this card is, in essence, transparent and the next player must play a card to equal or beat the card played immediately before the seven.

If the seven is the first card played to a new pick-up pile, the next player may play any card of his choice. Waiting on the Eight: When this variant rule is used, the Eights are considered Wait cards. When a player legally plays an eight to beat the last card, the next player in turn misses his next turn. Jacks go Back: This game is usually played in a clockwise turn direction. However, in this variant, a Jack played reverses the current direction of play.



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